Kong Melee: Difference between revisions
From MCM Combat Operations
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[[Category:Weaponry]] | [[Category:Weaponry]] | ||
[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
[[Category:Upper Arm]] | |||
[[Category:Melee-Push]] |
Revision as of 05:32, 12 April 2023
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Kong Melee | |
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Type | Technological |
Damage Type | Melee-Push |
Heat | 8 |
Ammo | 1 |
Rate of Fire | 1s cycle time |
Burst Length | 1 |
Damage | 50 |
Hard-mount | Kong |
Included with | Kong |
Mount Points | Right Arm, Left Arm |
Cost | 8 |
Damage per Second | 50 |
Heat per Second | 8 |
Damage per Heat | 6.25 |
Damage per Cost | 6.25 |
DPS per Cost | 6.25 |