Spark Cannon: Difference between revisions
From MCM Combat Operations
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|ammo= {Ammo} | |ammo= {Ammo} | ||
|heat= {Heat} | |heat= {Heat} | ||
|rate= | |rate= 3.4 | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = 3 | ||
|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
Revision as of 01:16, 6 July 2015
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| Spark Cannon | |
|---|---|
| Type | Technological |
| Damage Type | Energy |
| Heat | 6 |
| Ammo | 1 |
| Refire Delay | 3.4 Second(s) |
| Firing Delay | 0.3 Second(s) |
| Rate of Fire | 3.7s cycle |
| Burst Length | 3 |
| Damage Instances | 1 |
| Damage | 25 |
| Hard-mount | none |
| Included with | Yellow Jacket |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
20.27 |
| Heat per Second |
1.62 |
| Damage per Heat |
12.5 |
| Damage per Cost |
25 |
| DPS per Cost |
6.76 |