Ultra Autocannon Light: Difference between revisions
From MCM Combat Operations
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Private]] | |included= [[Private]], [[Bandit]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
Revision as of 16:18, 13 June 2015
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| Ultra Autocannon Light | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 6 |
| Ammo | 220 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.4 Second(s) |
| Rate of Fire | 1.4s cycle |
| Burst Length | 4 |
| Damage Instances | 1 |
| Damage | 12 |
| Hard-mount | Private, Bandit |
| Included with | Private, Bandit |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
34.29 |
| Heat per Second |
4.29 |
| Damage per Heat |
8 |
| Damage per Cost |
48 |
| DPS per Cost |
34.29 |