Micro LRM: Difference between revisions
From MCM Combat Operations
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Shock Trooper]] | |included= [[Shock Trooper]], [[Shock Trooper MKII]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
Revision as of 11:40, 13 June 2015
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| Micro LRM | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 12 |
| Ammo | 20 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 40 |
| Hard-mount | Shock Trooper, Shock Trooper MKII |
| Included with | Shock Trooper, Shock Trooper MKII |
| Mount Points | Left Pec, Right Pec |
| Cost | 1 |
| Approximate Damage per Second |
36.36 |
| Heat per Second |
10.91 |
| Damage per Heat |
3.33 |
| Damage per Cost |
40 |
| DPS per Cost |
36.36 |
Currently appears to be nonfunctional.