Ripper Cannon: Difference between revisions
From MCM Combat Operations
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Crisis]] | |included= [[Crisis]], [[Stingray]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
Revision as of 23:29, 11 June 2015
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| Ripper Cannon | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 7 |
| Ammo | 1000 |
| Refire Delay | 2 Second(s) |
| Firing Delay | 1 Second(s) |
| Rate of Fire | 3s cycle |
| Burst Length | 10 |
| Damage Instances | 1 |
| Damage | 5 |
| Hard-mount | Crisis, Stingray |
| Included with | Crisis, Stingray |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
16.67 |
| Heat per Second |
2.33 |
| Damage per Heat |
7.14 |
| Damage per Cost |
50 |
| DPS per Cost |
16.67 |