Armor Resistance: Difference between revisions
From MCM Combat Operations
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<mcm_data type="utility" name="Bal Armor REsistance"> | |||
{{utility | {{utility | ||
|name= Armor resistance (bal, ene, exp, che, aci, and son) | |name= Armor resistance (bal, ene, exp, che, aci, and son) | ||
|type= | |type= {Tech} | ||
|fuel= | |fuel= {Fuel} | ||
|fueluse= | |fueluse= {FuelCost} | ||
|rate= - | |rate= - | ||
|hard= | |hard= {HardMount} | ||
|included= - | |included= - | ||
|mount= | |mount= {Attachment} | ||
|cost= | |cost= {SlotUsage} | ||
|creator= ? | |creator= ? | ||
}} | }} | ||
</mcm_data> | |||
Armor resistance utilities all come as part of a single pack. They increase resistance against a single type of [[damage]]. They come in ballistic, energy, explosive. chemical, acid, and sonic flavor. The amount of resistance the utility grants is 20%. | Armor resistance utilities all come as part of a single pack. They increase resistance against a single type of [[damage]]. They come in ballistic, energy, explosive. chemical, acid, and sonic flavor. The amount of resistance the utility grants is 20%. |
Revision as of 22:47, 9 November 2012
Type | Technological |
---|---|
Fuel | |
Fuel Use | 0.2 |
Recharge Rate | - |
Hard-mount | |
Included with | - |
Mount Point(s) | Spine |
Cost | 1 |
Armor resistance utilities all come as part of a single pack. They increase resistance against a single type of damage. They come in ballistic, energy, explosive. chemical, acid, and sonic flavor. The amount of resistance the utility grants is 20%.