Twin Chain Gun: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = 2 | ||
|range= {Range} | |range= {Range} | ||
|hard= Yes | |hard= Yes | ||
Revision as of 20:47, 21 May 2015
-
| Twin Chain Gun | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 3 |
| Ammo | 500 |
| Refire Delay | 0.2 Second(s) |
| Firing Delay | 0.2 Second(s) |
| Rate of Fire | 0.4s cycle |
| Burst Length | 2 |
| Damage Instances | 1 |
| Damage | 12 |
| Hard-mount | Yes |
| Included with | Barbarian |
| Mount Points | Left Arm |
| Cost | 7 |
| Approximate Damage per Second |
60 |
| Heat per Second |
7.5 |
| Damage per Heat |
8 |
| Damage per Cost |
3.43 |
| DPS per Cost |
8.57 |