Oculus Melee: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
(Created page with "<mcm_data type="weapon" name="Oculus Melee"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot...")
 
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
Line 3: Line 3:
|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|ammo= {Ammo}
|ammo= {Ammo}
|heat= {Heat}
|heat= {Heat}

Revision as of 11:05, 2 December 2012

-
Mech Weapon
Oculus Melee
Type Biological
Damage Type Melee
Heat 6
Ammo 1
Rate of Fire 0.9s cycle time
Burst Length 1
Damage 32
Hard-mount Oculus
Included with Oculus
Mount Points Right Lower Arm
Cost 4
Damage per Second 35.56
Heat per Second 6.67
Damage per Heat 5.33
Damage per Cost 8
DPS per Cost 8.89