Hail Missile: Difference between revisions
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Revision as of 23:05, 1 December 2012
| Hail Missile | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 14 |
| Ammo | 70 |
| Refire Delay | 2 Second(s) |
| Firing Delay | 0.3 Second(s) |
| Rate of Fire | 2.3s cycle |
| Burst Length | 3 |
| Damage Instances | 1 |
| Damage | 18 |
| Hard-mount | none |
| Included with | White Noise |
| Mount Points | Left Pec, Right Pec |
| Cost | 2 |
| Approximate Damage per Second |
23.48 |
| Heat per Second |
6.09 |
| Damage per Heat |
3.86 |
| Damage per Cost |
27 |
| DPS per Cost |
11.74 |
Hail cluster is an omnimount explosive ordinance that comes with the mech White Noise.
History
Hail clusters were a custom designed weapons system for the White Noise. Their creation was outsourced and the manufacturers created a system that was omnimount since they weren't sure about the final specs of the mech. It's a pretty solid weapon system however, which results in many pilots salvaging the weapon system from that mech and using it in a variety of other mechs.
Use
The hail clusters travel in a ballistic arch and carry the momentum of the mech that fired them as well as react to gravity. On impact they explode.
Other Notes
This is a wonderful pec mount weapon. It's quite easy to score a barrage of hits one you get used to the spread and the explosive spread means you won't need a whole lot of accuracy to hit your target. This goes great with air mechs in dive-bombing air manuevers where the ballistic arch will work with you.