Banshee Missile System: Difference between revisions
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|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
|creator= | |creator= Kira Lee | ||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
'''Note:''' This weapon is in the database as Banshee Missle System. | '''Note:''' This weapon is in the database as Banshee Missle System. | ||
The Banshee missile system is a dumbfire missile omnimount. | |||
==Use== | |||
The banshee missiles are a simple fire weapon. Have the system armed and point and click as you would any other weapon. The one unique catch to this weapon is it will fire a cluster of 5 projectiles that will travel straight fora set distance before suddenly scattering out in random directions. | |||
==Other Notes== | |||
This weapon can take a little bit of work to get used to. At close ranges it can create tight explosive clusters, but at far ranges it'll scatter into a rather random pattern. The scattered pattern is handy for getting shots on hard-to-hit targets via the shotgun approach, but the damage per missile isn't high. For the most impact you want to get your explosions clustered. | |||
[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
Revision as of 16:40, 27 November 2012
| Banshee Missile System | |
|---|---|
| Type | Technological |
| Damage Type | {{{damagetype}}} |
| Heat | 17 |
| Ammo | 50 |
| Refire Delay | 2.5 Second(s) |
| Firing Delay | 0.5 Second(s) |
| Rate of Fire | 3s cycle |
| Burst Length | 5 |
| Damage Instances | 1 |
| Damage | 17 |
| Hard-mount | none |
| Included with | None |
| Mount Points | Stomach, Spine |
| Cost | 3 |
| Approximate Damage per Second |
28.33 |
| Heat per Second |
5.67 |
| Damage per Heat |
5 |
| Damage per Cost |
28.33 |
| DPS per Cost |
9.44 |
Note: This weapon is in the database as Banshee Missle System.
The Banshee missile system is a dumbfire missile omnimount.
Use
The banshee missiles are a simple fire weapon. Have the system armed and point and click as you would any other weapon. The one unique catch to this weapon is it will fire a cluster of 5 projectiles that will travel straight fora set distance before suddenly scattering out in random directions.
Other Notes
This weapon can take a little bit of work to get used to. At close ranges it can create tight explosive clusters, but at far ranges it'll scatter into a rather random pattern. The scattered pattern is handy for getting shots on hard-to-hit targets via the shotgun approach, but the damage per missile isn't high. For the most impact you want to get your explosions clustered.