Spine Gun: Difference between revisions
From MCM Combat Operations
(Created page with "<mcm_data type="weapon" name="Spine Gun"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot} |...") |
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included=[[Infected | |included=[[Infected Scarab]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} |
Revision as of 09:34, 23 November 2012
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Spine Gun | |
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Type | Biological |
Damage Type | {{{damagetype}}} |
Heat | 4 |
Ammo | 500 |
Rate of Fire | 0.5s cycle time |
Burst Length | 1 |
Damage | 22 |
Hard-mount | none |
Included with | Infected Scarab |
Mount Points | Left Shoulder, Right Shoulder |
Cost | 3 |
Damage per Second | 44 |
Heat per Second | 8 |
Damage per Heat | 5.5 |
Damage per Cost | 7.33 |
DPS per Cost | 14.67 |