Basic Melee: Difference between revisions
From MCM Combat Operations
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|hard= | |hard= Yes | ||
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]] | |included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
Revision as of 17:09, 22 November 2012
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| Basic Melee | |
|---|---|
| Type | Technological |
| Damage Type | {{{damagetype}}} |
| Heat | 2 |
| Ammo | 1 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 15 |
| Hard-mount | Yes |
| Included with | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Nightmare, Brigand |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
11.54 |
| Heat per Second |
1.54 |
| Damage per Heat |
7.5 |
| Damage per Cost |
15 |
| DPS per Cost |
11.54 |