Basic Melee: Difference between revisions

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(Created page with "<mcm_data type="weapon" name="Basic Melee"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot}...")
 
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|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= {HardMount}
|included= [[Grunt]]
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]]
|cost= {SlotUsage}
|cost= {SlotUsage}
|mount= {Attachment}
|mount= {Attachment}

Revision as of 17:08, 22 November 2012

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Mech Weapon
Basic Melee
Type Technological
Damage Type {{{damagetype}}}
Heat 2
Ammo 1
Refire Delay 1.2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.3s cycle
Burst Length 1
Damage Instances 1
Damage 15
Hard-mount Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare
Included with Grunt, Moto, Shock Trooper, Shock Trooper MKII
Mount Points Right Arm, Left Arm
Cost 1
Approximate Damage per Second

11.54

Heat per Second

1.54

Damage per Heat

7.5

Damage per Cost

15

DPS per Cost

11.54