Hail Missile: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
Line 7: Line 7:
|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = 3
|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= {HardMount}

Revision as of 11:57, 22 November 2012

-
Mech Weapon
Hail Missile
Type Technological
Damage Type {{{damagetype}}}
Heat 14
Ammo 70
Rate of Fire 2s cycle time
Burst Length 3
Damage 18
Hard-mount none
Included with White Noise
Mount Points Left Pec, Right Pec
Cost 2
Damage per Second 27
Heat per Second 7
Damage per Heat 3.86
Damage per Cost 27
DPS per Cost 13.5


Hail cluster is an omnimount explosive ordinance that comes with the mech White Noise.

History

Hail clusters were a custom designed weapons system for the White Noise. Their creation was outsourced and the manufacturers created a system that was omnimount since they weren't sure about the final specs of the mech. It's a pretty solid weapon system however, which results in many pilots salvaging the weapon system from that mech and using it in a variety of other mechs.

Use

The hail clusters travel in a ballistic arch and carry the momentum of the mech that fired them as well as react to gravity. On impact they explode.

Other Notes

This is a wonderful pec mount weapon. It's quite easy to score a barrage of hits one you get used to the spread and the explosive spread means you won't need a whole lot of accuracy to hit your target. This goes great with air mechs in dive-bombing air manuevers where the ballistic arch will work with you.