Vars Cannon 2: Difference between revisions
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[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
The Vars Series cannons are an especially designed fully automatic ballistic weaponry in use specifically for the Sentinel Heavy Tank 'Mech.<br> | |||
Loaded with High-Velocity rounds, upon exiting the barrel the sheer speed of the slug diffuses the gravitational force of drop, allowing the<br> | |||
cannons to have considerable effective range approximating a 700m effective range during combat.<br> | |||
<br> | |||
Under stock configuration the VARS cannons have an ammo complement of 600 rounds. firing two rounds per trigger pull at normal operation optimally<br> | |||
offering 300 individual shots per magazine.<br> | |||
<br> | |||
<B><u>Special notations:</u></B> | |||
<br> | |||
<br><b>Lock down:</b> | |||
<br>when used in conjunction with the Sentinel's lockdown function the firing rate of the VARS doubles, ejecting 4 bullets per trigger pull as well as energizing the | |||
<br>slugs heating them upon exit to a red hot, increasing their damage capability. additionally the increased firing rate also increases the cool down of the Sentinel as a whole.<br> | |||
<BR> | |||
<b><u>Veterans notes:</u></b><BR><BR> | |||
Beginner greenhorn pilots of the sentinel will find that the VARS cannons<br> | |||
are quite versatile as both long and medium range line of sight weapons.<br> | |||
offering both aggressive and defensive tactical possibility.<BR> | |||
<BR> | |||
the long range capability of the vars bullets can strike first for <br> | |||
long-range enguagement even so much as to be able to intercept several kinds<br> | |||
of Missile type projectiles out of the air due to its high fire rate.<br> | |||
<br> | |||
Additionaly to this effect the high ammo capacity can lay down several sheets<br> | |||
of blanketing suppression fire to prevent enemy movement and in some cases<br> | |||
cause fleeing 'Mechs to trip or fall down when exposed.<br> | |||
<BR> | |||
this is not to say the VARS cannons are the end all be all of weapons,<BR> | |||
the extreme short range is the VARS failing, once inside the reach of<BR> | |||
the barrels meele mechs are at full liberty to cause extreme damage,<br> | |||
as the length of the barrels prevent any real use of short range combat. |
Revision as of 10:03, 25 June 2019
Vars Cannon 2 | |
---|---|
Type | Technological |
Damage Type | Ballistic |
Heat | 2 |
Ammo | 600 |
Rate of Fire | .8s cycle time |
Burst Length | 2 |
Damage | 20 |
Hard-mount | Sentinel |
Included with | Sentinel |
Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
Cost | 5 |
Damage per Second | 50 |
Heat per Second | 2.5 |
Damage per Heat | 20 |
Damage per Cost | 8 |
DPS per Cost | 10 |
The Vars Series cannons are an especially designed fully automatic ballistic weaponry in use specifically for the Sentinel Heavy Tank 'Mech.
Loaded with High-Velocity rounds, upon exiting the barrel the sheer speed of the slug diffuses the gravitational force of drop, allowing the
cannons to have considerable effective range approximating a 700m effective range during combat.
Under stock configuration the VARS cannons have an ammo complement of 600 rounds. firing two rounds per trigger pull at normal operation optimally
offering 300 individual shots per magazine.
Special notations:
Lock down:
when used in conjunction with the Sentinel's lockdown function the firing rate of the VARS doubles, ejecting 4 bullets per trigger pull as well as energizing the
slugs heating them upon exit to a red hot, increasing their damage capability. additionally the increased firing rate also increases the cool down of the Sentinel as a whole.
Veterans notes:
Beginner greenhorn pilots of the sentinel will find that the VARS cannons
are quite versatile as both long and medium range line of sight weapons.
offering both aggressive and defensive tactical possibility.
the long range capability of the vars bullets can strike first for
long-range enguagement even so much as to be able to intercept several kinds
of Missile type projectiles out of the air due to its high fire rate.
Additionaly to this effect the high ammo capacity can lay down several sheets
of blanketing suppression fire to prevent enemy movement and in some cases
cause fleeing 'Mechs to trip or fall down when exposed.
this is not to say the VARS cannons are the end all be all of weapons,
the extreme short range is the VARS failing, once inside the reach of
the barrels meele mechs are at full liberty to cause extreme damage,
as the length of the barrels prevent any real use of short range combat.