Inferno Missile: Difference between revisions
From MCM Combat Operations
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[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
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This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat. |
Revision as of 15:50, 22 February 2013
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Inferno Missile | |
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Type | Technological |
Damage Type | Explosive |
Heat | 18 |
Ammo | 50 |
Rate of Fire | 1.7s cycle time |
Burst Length | 1 |
Damage | 20 |
Hard-mount | Betrayer |
Included with | Betrayer |
Mount Points | Left Shoulder |
Cost | 3 |
Damage per Second | 11.76 |
Heat per Second | 10.59 |
Damage per Heat | 1.11 |
Damage per Cost | 6.67 |
DPS per Cost | 3.92 |
This weapon sets the ground where it hits on fire and any mech standing in the flames will start gaining heat.