Basic Melee: Difference between revisions
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[ | |included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Brigand]], [[Nightmare]] | ||
Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare | |||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} |
Revision as of 23:26, 13 June 2015
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Basic Melee | |
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Type | Technological |
Damage Type | Melee |
Heat | 2 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 15 |
Hard-mount | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare |
Included with | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare
Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 12.5 |
Heat per Second | 1.67 |
Damage per Heat | 7.5 |
Damage per Cost | 15 |
DPS per Cost | 12.5 |
In a field where guns firing everything from explosives to energy bolts and bullets at mind numbing speeds just isnt your thing, just run up and punch something in the face for looking at you funny. Thats right, bare fists(if you have fists) are down right brutal and morale deminishing at a mech sized scale.
Most commonly seen as a hand/fist/blunt object.
Remember! If you arent able to hurt something with your fist, you're not punching hard enough!