Paladin: Difference between revisions
From MCM Combat Operations
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<mcm_data type="mech" name="Paladin"> | <mcm_data type="mech" name="Paladin"> | ||
{{Mech | {{Mech | ||
|image= | |image= [[File:Paladin.png|250px]] | ||
|name= {Name} | |name= {Name} | ||
|class= {Class} | |class= {Class} |
Revision as of 03:29, 10 January 2013
Paladin | |||||
---|---|---|---|---|---|
Class | Assault | ||||
Weight | 100 tons | ||||
Armor | 1850 | ||||
Perk Armor |
2313 | ||||
Heat Dissipation | 10 | ||||
Speed | 0 | ||||
Buoyancy | -0.5 | ||||
Jump Heat | 50 | ||||
Load-points | 59 | ||||
Perk Load-points |
73 | ||||
Hard-locked | No | ||||
Hard-mounts | PPC Lower Arm X2, Streak SRM Pec X2 | ||||
Omni-mounts | VP Laser X2 | ||||
Shutdown Level | 100 | ||||
Resistances | |||||
Ball | 10% | Ener | 0% | Expl | 10% |
Acid | 0% | Chem | 0% | Sonic | 0% |
DoT | 0% | Electronics | 0% | Melee | 0% |
Creator | Curly Fride |
Note: As of this writing the VP lasers that come with the paladin are firing blanks. This is a known issue, and until we get around to fixing it, it may be a good diea to switch to a different weapon for your arms slot.