Jerico Missile System: Difference between revisions
From MCM Combat Operations
mNo edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
[[Category:Shoulder]] | |||
[[Category:Explosive]] | |||
Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch. | Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch. |
Revision as of 05:31, 12 April 2023
-
Jerico Missile System | |
---|---|
Type | Technological |
Damage Type | Explosive |
Heat | 24 |
Ammo | 40 |
Rate of Fire | 4.5s cycle time |
Burst Length | 1 |
Damage | 50 |
Hard-mount | Partisan |
Included with | Partisan |
Mount Points | Left Shoulder, Right Shoulder |
Cost | 12 |
Damage per Second | 11.11 |
Heat per Second | 5.33 |
Damage per Heat | 2.08 |
Damage per Cost | 4.17 |
DPS per Cost | 0.93 |
Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.