Cerberus: Difference between revisions

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==History==
==Description==
The Cerberus was designed though careful consultation with the Draconis Combine faction after their successful defense of Terra to win MCM Season 3. Its eclectic combination of weaponry is a result of the Combine pilots being completely unable to decide between an assault warp melee mech and an improved hover bomber mech. In fact, deep cover ROM agents report that the only thing the DCMS pilots could agree on was the need for "a big freakin' laser beam strapped to its head." 
==Tactics==
==Gallery==

Revision as of 20:44, 21 November 2012

Technological Mech
Cerberus
Class Heavy
Weight 50 tons
Armor 945
Perk Armor

1181

Heat Dissipation 8
Speed 0
Buoyancy 0.6
Jump Heat 15
Load-points 30
Perk Load-points

37

Hard-locked No
Hard-mounts Cerberus Laser, Heavy Laser, Phantom Bomb Dropper, Cerberus Melee X2
Omni-mounts none
Shutdown Level {{{shutdownLevel}}}
Resistances
Ball {{{ballisticResistance}}}% Ener {{{energyResistance}}}% Expl {{{explosiveResistance}}}%
Acid {{{acidResistance}}}% Chem {{{chemicalResistance}}}% Sonic {{{sonicResistance}}}%
DoT {{{dotResistance}}}% Electronics {{{electronics}}}% Melee {{{meleeResistance}}}%
Creator ?


History

Description

The Cerberus was designed though careful consultation with the Draconis Combine faction after their successful defense of Terra to win MCM Season 3. Its eclectic combination of weaponry is a result of the Combine pilots being completely unable to decide between an assault warp melee mech and an improved hover bomber mech. In fact, deep cover ROM agents report that the only thing the DCMS pilots could agree on was the need for "a big freakin' laser beam strapped to its head."

Tactics

Gallery