Chain Gun: Difference between revisions
From MCM Combat Operations
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|ammo= {Ammo} | |ammo= {Ammo} | ||
|heat= {Heat} | |heat= {Heat} | ||
|rate= | |rate= 1.3 | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
Revision as of 17:22, 6 January 2013
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| Chain Gun | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 7 |
| Ammo | 500 |
| Refire Delay | 1.3 Second(s) |
| Firing Delay | 0.5 Second(s) |
| Rate of Fire | 1.8s cycle |
| Burst Length | 5 |
| Damage Instances | 1 |
| Damage | 12 |
| Hard-mount | none |
| Included with | |
| Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
| Cost | 5 |
| Approximate Damage per Second |
33.33 |
| Heat per Second |
3.89 |
| Damage per Heat |
8.57 |
| Damage per Cost |
12 |
| DPS per Cost |
6.67 |
These stats are for the omnimount chain gun, not the hardmount model attached to some mechs.