Jerico Missile System: Difference between revisions
From MCM Combat Operations
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Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch. | Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch. |
Revision as of 20:35, 26 December 2012
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Jerico Missile System | |
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Type | Technological |
Damage Type | Explosive |
Heat | 24 |
Ammo | 40 |
Rate of Fire | 4.5s cycle time |
Burst Length | 1 |
Damage | 50 |
Hard-mount | Partisan |
Included with | Partisan |
Mount Points | Left Shoulder, Right Shoulder |
Cost | 12 |
Damage per Second | 11.11 |
Heat per Second | 5.33 |
Damage per Heat | 2.08 |
Damage per Cost | 4.17 |
DPS per Cost | 0.93 |
Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.