Jerico Missile System: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
m (Text replace - "|damagetype= {DamageType} |damagetype= {DamageType}" to "|damagetype= {DamageType}")
mNo edit summary
Line 17: Line 17:
}}
}}
</mcm_data>
</mcm_data>
 
[[Category:Tech Weapon]]
Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.
Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.

Revision as of 08:35, 26 December 2012

-
Mech Weapon
Jerico Missile System
Type Technological
Damage Type Explosive
Heat 24
Ammo 40
Refire Delay 4.5 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 4.6s cycle
Burst Length 1
Damage Instances 1
Damage 50
Hard-mount Partisan
Included with Partisan
Mount Points Left Shoulder, Right Shoulder
Cost 12
Approximate Damage per Second

10.87

Heat per Second

5.22

Damage per Heat

2.08

Damage per Cost

4.17

DPS per Cost

0.91


Each rocket fired by the Jerico Missile System flies a predetermined distance before exploding into six submunitions which each fall to the ground and explode on contact with any solid object they touch.