LRM10: Difference between revisions
From MCM Combat Operations
No edit summary |
No edit summary |
||
| Line 9: | Line 9: | ||
|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} *10 | ||
|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
Revision as of 02:39, 20 March 2024
-
| LRM10 | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 36 |
| Ammo | 300 |
| Refire Delay | 3 Second(s) |
| Firing Delay | 1 Second(s) |
| Rate of Fire | 4s cycle |
| Burst Length | 1 *10 |
| Damage Instances | 1 |
| Damage | 20 |
| Hard-mount | Trebuchet, Helios, Mangonel |
| Included with | Mangonel |
| Mount Points | Left Shoulder, Right Shoulder |
| Cost | 8 |
| Approximate Damage per Second |
50 |
| Heat per Second |
9 |
| Damage per Heat |
5.56 |
| Damage per Cost |
25 |
| DPS per Cost |
6.25 |