Legionnaire Claw: Difference between revisions
From MCM Combat Operations
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|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger= semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Latest revision as of 18:21, 13 October 2023
| Legionnaire Claw | |
|---|---|
| Type | Biological |
| Damage Type | Melee-Push |
| Heat | 3 |
| Ammo | 0 |
| Refire Delay | 1.2 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 35 |
| Trigger Type | Semi-Automatic |
| Range | 6m |
| Hard-mount | Infected Legionnaire |
| Included with | Infected Legionnaire |
| Mount Points | Right Arm, Left Arm |
| Cost | 1 |
| Approximate Damage per Second |
26.92 |
| Heat per Second |
2.31 |
| Damage per Heat |
11.67 |
| Damage per Cost |
35 |
| DPS per Cost |
26.92 |
