LRM Pec2: Difference between revisions
From MCM Combat Operations
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|mount= {Attachment} | |mount= {Attachment} | ||
|creator= ? | |creator= ? | ||
|trigger = lockon | |||
}} | }} | ||
</mcm_data> | </mcm_data> | ||
Revision as of 18:10, 1 October 2023
| LRM Pec2 | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 42 |
| Ammo | 60 |
| Refire Delay | 3.5 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 3.6s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 40 |
| Trigger Type | Lock-On |
| Range | 45m |
| Projectile Velocity | 5m/s |
| Hard-mount | Condor, Crossbow, Claymore, Crusher |
| Included with | Condor, Claymore, Crusher, Crossbow |
| Mount Points | Left Pec, Right Pec |
| Cost | 5 |
| Approximate Damage per Second |
11.11 |
| Heat per Second |
11.67 |
| Damage per Heat |
0.95 |
| Damage per Cost |
8 |
| DPS per Cost |
2.22 |
Note: The missiles propel themselves, the shown velocity is on the velocity placed on the missile when fired. The speed of the missiles themselves is about 25m/s.