Oculus Melee: Difference between revisions

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m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}")
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|name= {Name}
|name= {Name}
|type= {Tech}
|type= {Tech}
|damagetype= {DamageType}
|damagetype= {DamageType}
|damagetype= {DamageType}
|damagetype= {DamageType}
|damagetype= {DamageType}

Revision as of 23:06, 1 December 2012

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Mech Weapon
Oculus Melee
Type Biological
Damage Type Melee
Heat 6
Ammo 1
Refire Delay 0.9 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1s cycle
Burst Length 1
Damage Instances 1
Damage 32
Hard-mount Oculus
Included with Oculus
Mount Points Right Lower Arm
Cost 4
Approximate Damage per Second

32

Heat per Second

6

Damage per Heat

5.33

Damage per Cost

8

DPS per Cost

8