Cerberus Melee: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Cerberus Melee"> | <mcm_data type="weapon" name="Cerberus Melee"> | ||
{{Weapon | {{Weapon | ||
|table_type= melee | |||
|name= {Name} | |name= {Name} | ||
|image= [[File:Cerberus Melee.png |250px|center|Cerberus Melee]] | |image= [[File:Cerberus Melee.png |250px|center|Cerberus Melee]] | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Cerberus]] | |included= [[Cerberus]] |
Revision as of 14:32, 24 June 2023
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Cerberus Melee | |
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Type | Technological |
Damage Type | Melee |
Heat | 5 |
Ammo | 1 |
Rate of Fire | 0.8s cycle time |
Burst Length | 1 |
Damage | 30 |
Range | 6m |
Hard-mount | Cerberus |
Included with | Cerberus |
Mount Points | Right Arm, Left Arm |
Cost | 3 |
Damage per Second | 37.5 |
Heat per Second | 6.25 |
Damage per Heat | 6 |
Damage per Cost | 10 |
DPS per Cost | 12.5 |