Shock Lance Cannon: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Shock Lance Cannon"> | <mcm_data type="weapon" name="Shock Lance Cannon"> | ||
{{Weapon | {{Weapon | ||
|table_type=laser | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
| Line 8: | Line 9: | ||
|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = {RoundsPerShot} | ||
|range= | |range= 16m | ||
|timetolive= Instant | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Knight]] | |included= [[Knight]] | ||
Revision as of 13:40, 29 June 2023
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| Shock Lance Cannon | |
|---|---|
| Type | Technological |
| Damage Type | Energy |
| Heat | 5 |
| Ammo | 1 |
| Refire Delay | 1 Second(s) |
| Firing Delay | 0.1 Second(s) |
| Rate of Fire | 1.1s cycle |
| Burst Length | 1 |
| Damage Instances | 1 |
| Damage | 23 |
| Range | 16m |
| Beam Duration | Instant |
| Hard-mount | none |
| Included with | Knight |
| Mount Points | Right Arm, Left Arm |
| Cost | 3 |
| Approximate Damage per Second |
20.91 |
| Heat per Second |
4.55 |
| Damage per Heat |
4.6 |
| Damage per Cost |
7.67 |
| DPS per Cost |
6.97 |