Melee Scythe: Difference between revisions
From MCM Combat Operations
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{{Weapon | {{Weapon | ||
|name= {Name} | |name= {Name} | ||
|image= [[File:WarScythe.png |250px|center|War Scythe]] | |||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |damagetype= {DamageType} |
Revision as of 10:36, 18 June 2023
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Melee Scythe | |
---|---|
Type | Technological |
Damage Type | Melee |
Heat | 5 |
Ammo | 0 |
Rate of Fire | 1.4s cycle time |
Burst Length | 1 |
Damage | 45 |
Hard-mount | none |
Included with | None |
Mount Points | Right Arm |
Cost | 3 |
Damage per Second | 32.14 |
Heat per Second | 3.57 |
Damage per Heat | 9 |
Damage per Cost | 15 |
DPS per Cost | 10.71 |
Note
Comes with a Melee Gauntlet, as referenced from the page for the gauntlet itself.
The scythe hits in a 360 degree circle around the mech using it and can only be attached to the right arm.