Template:Bio: Difference between revisions
From MCM Combat Operations
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{{#if: {{{image|}}}| | {{#if: {{{image|}}}| | ||
{{!}} style= "font-size: 100%;" colspan="6" {{!}} {{{image}}}}} | {{!}} style= "font-size: 100%;" colspan="6" {{!}} {{{image}}}}} | ||
|- | |- | ||
! colspan="2" | Class || colspan="4" | {{{class}}} | ! colspan="2" | Class || colspan="4" | {{{class}}} | ||
|- | |- | ||
! colspan="2" | Weight || colspan="4" | {{{weight}}} tons | ! colspan="2" | Weight || colspan="4" | {{{weight}}} tons | ||
|- | |- | ||
! colspan="2" | Armor || colspan="4" | {{{armor}}} | ! colspan="2" | Armor || colspan="4" | {{{armor}}} | ||
|- | |- | ||
! colspan="2" | Heat Dissipation || colspan="4" | {{{heat}}} | ! colspan="2" | Heat Dissipation || colspan="4" | {{{heat}}} | ||
|- | |- | ||
! colspan="2" | Speed || colspan="4" | {{{speed}}} | ! colspan="2" | Speed || colspan="4" | {{{speed}}} | ||
|- | |- | ||
! colspan="2" | Buoyancy || colspan="4" | {{{buoyancy}}} | ! colspan="2" | Buoyancy || colspan="4" | {{{buoyancy}}} | ||
|- | |- | ||
! colspan="2" | Jump Heat || colspan="4" | {{{jump}}} | ! colspan="2" | Jump Heat || colspan="4" | {{{jump}}} | ||
|- | |- | ||
! colspan="2" | Load-points || colspan="4" | {{{cost}}} | ! colspan="2" | Load-points || colspan="4" | {{{cost}}} | ||
|- | |- | ||
! colspan="2" | Hard-locked || colspan="4" | {{{locked}}} | ! colspan="2" | Hard-locked || colspan="4" | {{{locked}}} | ||
|- | |- | ||
! colspan="2" | Hard-mounts || colspan="4" | {{{hardmounts}}} | ! colspan="2" | Hard-mounts || colspan="4" | {{{hardmounts}}} | ||
|- | |- | ||
! colspan="2" | Omni-mounts || colspan="4" | {{{omnimounts}}} | ! colspan="2" | Omni-mounts || colspan="4" | {{{omnimounts}}} | ||
|- | |- | ||
! colspan="2" | Shutdown Level || colspan="4" | {{{shutdownLevel}}} | ! colspan="2" | Shutdown Level || colspan="4" | {{{shutdownLevel}}} | ||
|- | |- | ||
! colspan="2" | Regeneration || colspan="4" | {{{regen}}} | ! colspan="2" | Regeneration || colspan="4" | {{{regen}}} | ||
|- | |- | ||
! colspan="2" | Creator || colspan="4" | {{{creator}}} | ! colspan="2" | Creator || colspan="4" | {{{creator}}} | ||
|- | |- | ||
! colspan="6" | Resistances | ! colspan="6" | Resistances | ||
|- | |- | ||
! Ball || {{{ballisticResistance}}}% | ! Ball || {{{ballisticResistance}}}% | ||
! Ener || {{{energyResistance}}}% | ! Ener || {{{energyResistance}}}% | ||
! Expl || {{{explosiveResistance}}}% | ! Expl || {{{explosiveResistance}}}% | ||
|- | |- | ||
! Acid || {{{acidResistance}}}% | ! Acid || {{{acidResistance}}}% | ||
! Chem || {{{chemicalResistance}}}% | ! Chem || {{{chemicalResistance}}}% | ||
! Sonic || {{{sonicResistance}}}% | ! Sonic || {{{sonicResistance}}}% | ||
|- | |- | ||
! DoT || {{{dotResistance}}}% | ! DoT || {{{dotResistance}}}% | ||
Revision as of 02:40, 8 June 2023
| {{{name}}} | |||||
|---|---|---|---|---|---|
| Class | {{{class}}} | ||||
| Weight | {{{weight}}} tons | ||||
| Armor | {{{armor}}} | ||||
| Heat Dissipation | {{{heat}}} | ||||
| Speed | {{{speed}}} | ||||
| Buoyancy | {{{buoyancy}}} | ||||
| Jump Heat | {{{jump}}} | ||||
| Load-points | {{{cost}}} | ||||
| Hard-locked | {{{locked}}} | ||||
| Hard-mounts | {{{hardmounts}}} | ||||
| Omni-mounts | {{{omnimounts}}} | ||||
| Shutdown Level | {{{shutdownLevel}}} | ||||
| Regeneration | {{{regen}}} | ||||
| Creator | {{{creator}}} | ||||
| Resistances | |||||
| Ball | {{{ballisticResistance}}}% | Ener | {{{energyResistance}}}% | Expl | {{{explosiveResistance}}}% |
| Acid | {{{acidResistance}}}% | Chem | {{{chemicalResistance}}}% | Sonic | {{{sonicResistance}}}% |
| DoT | {{{dotResistance}}}% | ECM | {{{electronics}}}% | Melee | {{{meleeResistance}}}% |