Agro1: Difference between revisions
From MCM Combat Operations
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Revision as of 12:55, 28 June 2023
| Agro1 | |||||
|---|---|---|---|---|---|
| Class | Assault | ||||
| Weight | 100 tons | ||||
| Armor | 1520 | ||||
| Perk Armor |
1900 | ||||
| Heat Dissipation | 11 | ||||
| Speed | 0 | ||||
| Buoyancy | 0.1 | ||||
| Jump Heat | 15 | ||||
| Load-points | 49 | ||||
| Perk Load-points |
61 | ||||
| Hard-locked | No | ||||
| Hard-mounts | Chain Saw, Harpoon, Rivet Gun | ||||
| Omni-mounts | none | ||||
| Shutdown Level | 100 | ||||
| Resistances | |||||
| Ball | 10% | Ener | 10% | Expl | 0% |
| Acid | 0% | Chem | 0% | Sonic | 0% |
| DoT | 0% | Electronics | 0% | Melee | 0% |
| Creator | Pinto Schnyder | ||||
Packaged with
Weapons
Trivia
- The "Agro" mechs were designed for civilian purposes, the agro in its name stands for Agricultural mech.
- Unlike the majority of the tech mechs, due to their civilian origins, the Agro series uses diesel engines instead of nuclear reactors.
Gallery
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Left side
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Rear
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Right side
