Rivet Gun: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Rivet Gun"> | <mcm_data type="weapon" name="Rivet Gun"> | ||
{{Weapon | {{Weapon | ||
|table_type= projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity= {Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Agro1]] | |included= [[Agro1]] |
Revision as of 09:38, 24 June 2023
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Rivet Gun | |
---|---|
Type | Technological |
Damage Type | Melee-Push |
Heat | 16 |
Ammo | 80 |
Rate of Fire | 0.8s cycle time |
Burst Length | 2 |
Damage | 40 |
Range | 100m |
Projectile Velocity | 100m/s |
Hard-mount | Agro1 |
Included with | Agro1 |
Mount Points | Right Arm, Left Arm |
Cost | 9 |
Damage per Second | 100 |
Heat per Second | 20 |
Damage per Heat | 5 |
Damage per Cost | 8.89 |
DPS per Cost | 11.11 |