Ultra Autocannon Pec: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
(Created page with "<mcm_data type="weapon" name="Ultra Autocannon Pec"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = 1 |ran...")
 
No edit summary
Line 7: Line 7:
|rate= {FireRate}
|rate= {FireRate}
|damage= {Damage}
|damage= {Damage}
|projectiles = 1
|projectiles = 4
|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= {HardMount}

Revision as of 23:31, 9 November 2012

-
Mech Weapon
Ultra Autocannon Pec
Type Technological
Damage Type {{{damagetype}}}
Heat 8
Ammo 250
Rate of Fire 1.7s cycle time
Burst Length 4
Damage 16
Hard-mount Legionnaire, Mammoth, Moto
Included with Legionnaire, Mammoth, Moto
Mount Points Left Pec, Right Pec
Cost 2
Damage per Second 37.65
Heat per Second 4.71
Damage per Heat 8
Damage per Cost 32
DPS per Cost 18.82


The Ultra AC is a variation of the autocannon that's used as a hardmount in a variety of mechs.

History

The autocannon has always been a solid staple of mech warfare. It's a gun designed to quickly and repeatedly fire a barrage of shells at the target. Generally speaking most ACs fire aromr piercing explosive rounds that do a great deal of damage to anything on the recieving end. Low footprint and heat are always a winner with this armament, the only thing pilots need to watch out for is their ammo gauge and using this weapon in close quarters.