LRM3: Difference between revisions
From MCM Combat Operations
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} *3 | ||
|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
Revision as of 17:24, 19 May 2023
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| LRM3 | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 15 |
| Ammo | 100 |
| Refire Delay | 3 Second(s) |
| Firing Delay | 0.3 Second(s) |
| Rate of Fire | 3.3s cycle |
| Burst Length | 1 *3 |
| Damage Instances | 1 |
| Damage | 20 |
| Hard-mount | Fox |
| Included with | Fox |
| Mount Points | Left Shoulder, Right Shoulder |
| Cost | 2 |
| Approximate Damage per Second |
18.18 |
| Heat per Second |
4.55 |
| Damage per Heat |
4 |
| Damage per Cost |
30 |
| DPS per Cost |
9.09 |