Comet Rifle: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Comet Rifle"> | <mcm_data type="weapon" name="Comet Rifle"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|velocity={Velocity} | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Orion]] | |included= [[Orion]] | ||
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[[Category:Upper Arm]] | [[Category:Upper Arm]] | ||
[[Category:Energy]] | [[Category:Energy]] | ||
[[Category:NewTables]] |
Latest revision as of 09:32, 1 July 2023
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Comet Rifle | |
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Type | Technological |
Damage Type | Energy |
Heat | 5 |
Ammo | 1 |
Rate of Fire | 0.5s cycle time |
Burst Length | 1 |
Damage | 25 |
Range | 150m |
Projectile Velocity | 150m/s |
Hard-mount | Orion |
Included with | Orion |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 50 |
Heat per Second | 10 |
Damage per Heat | 5 |
Damage per Cost | 25 |
DPS per Cost | 50 |