Bio Spike Melee: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Bio Spike Melee"> | <mcm_data type="weapon" name="Bio Spike Melee"> | ||
{{Weapon | {{Weapon | ||
|table_type=projectile | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 300 | ||
|velocity= 60 | |||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Echidna]] | |included= [[Echidna]] | ||
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[[Category:Stomach]] | [[Category:Stomach]] | ||
[[Category:Knockdown]] | [[Category:Knockdown]] | ||
[[Category:NewTables]] |
Revision as of 09:07, 27 June 2023
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Bio Spike Melee | |
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Type | Biological |
Damage Type | Knockdown |
Heat | 4 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 18 |
Range | 300m |
Projectile Velocity | 60m/s |
Hard-mount | Echidna |
Included with | Echidna |
Mount Points | Stomach |
Cost | 1 |
Damage per Second | 15 |
Heat per Second | 3.33 |
Damage per Heat | 4.5 |
Damage per Cost | 18 |
DPS per Cost | 15 |