Chain Gun: Difference between revisions
From MCM Combat Operations
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}") |
m (Text replace - "{{Weapon |name= {Name} |type= {Tech}" to "{{Weapon |name= {Name} |type= {Tech} |damagetype= {DamageType}") |
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|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |||
|damagetype= {DamageType} | |damagetype= {DamageType} | ||
|ammo= {Ammo} | |ammo= {Ammo} | ||
Revision as of 23:05, 1 December 2012
-
| Chain Gun | |
|---|---|
| Type | Technological |
| Damage Type | Ballistic |
| Heat | 7 |
| Ammo | 500 |
| Refire Delay | 0.8 Second(s) |
| Firing Delay | 0.5 Second(s) |
| Rate of Fire | 1.3s cycle |
| Burst Length | 5 |
| Damage Instances | 1 |
| Damage | 12 |
| Hard-mount | none |
| Included with | Lakota, Blackbird, Baal |
| Mount Points | Left Shoulder, Right Shoulder, Right Arm, Left Arm |
| Cost | 5 |
| Approximate Damage per Second |
46.15 |
| Heat per Second |
5.38 |
| Damage per Heat |
8.57 |
| Damage per Cost |
12 |
| DPS per Cost |
9.23 |