Banshee Missile System: Difference between revisions
From MCM Combat Operations
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = 5 | ||
|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
Revision as of 16:34, 27 November 2012
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| Banshee Missile System | |
|---|---|
| Type | Technological |
| Damage Type | {{{damagetype}}} |
| Heat | 17 |
| Ammo | 50 |
| Refire Delay | 2.5 Second(s) |
| Firing Delay | 0.5 Second(s) |
| Rate of Fire | 3s cycle |
| Burst Length | 5 |
| Damage Instances | 1 |
| Damage | 17 |
| Hard-mount | none |
| Included with | None |
| Mount Points | Stomach, Spine |
| Cost | 3 |
| Approximate Damage per Second |
28.33 |
| Heat per Second |
5.67 |
| Damage per Heat |
5 |
| Damage per Cost |
28.33 |
| DPS per Cost |
9.44 |
Note: This weapon is in the database as Banshee Missle System.