Basic Melee: Difference between revisions

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|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|hard= Yes
|hard= {HardMount}
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]]
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]]
|cost= {SlotUsage}
|cost= {SlotUsage}

Revision as of 08:57, 30 November 2012

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Mech Weapon
Basic Melee
Type Technological
Damage Type {{{damagetype}}}
Heat 2
Ammo 1
Rate of Fire 1.2s cycle time
Burst Length 1
Damage 15
Hard-mount Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare
Included with Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Nightmare, Brigand
Mount Points Right Arm, Left Arm
Cost 1
Damage per Second 12.5
Heat per Second 1.67
Damage per Heat 7.5
Damage per Cost 15
DPS per Cost 12.5