Basic Melee: Difference between revisions
From MCM Combat Operations
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|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= {Range} | |range= {Range} | ||
|hard= | |hard= {HardMount} | ||
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]] | |included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} |
Revision as of 08:57, 30 November 2012
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Basic Melee | |
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Type | Technological |
Damage Type | {{{damagetype}}} |
Heat | 2 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 15 |
Hard-mount | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare |
Included with | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Nightmare, Brigand |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 12.5 |
Heat per Second | 1.67 |
Damage per Heat | 7.5 |
Damage per Cost | 15 |
DPS per Cost | 12.5 |