Infected Felis: Difference between revisions
No edit summary |
No edit summary |
||
| Line 12: | Line 12: | ||
|cost= {MountPoints} | |cost= {MountPoints} | ||
|locked= {HardLocked} | |locked= {HardLocked} | ||
|hardmounts= | |hardmounts= [[Infected Felis Scratch]] X2, [[Infected Felis Bite]], [[Bio-Jump Assist Coil]] | ||
|omnimounts= none | |omnimounts= none | ||
|regen= 3 | |regen= 3 | ||
Revision as of 09:07, 11 November 2012
| Infected Felis | |||||
|---|---|---|---|---|---|
| |||||
| Class | Assault | ||||
| Weight | 100 tons | ||||
| Armor | 1660 | ||||
| Heat Dissipation | 10 | ||||
| Speed | 2 | ||||
| Buoyancy | -0.4 | ||||
| Jump Heat | 100 | ||||
| Load-points | 58 | ||||
| Perk Load-points |
72 | ||||
| Hard-locked | No | ||||
| Hard-mounts | Infected Felis Scratch X2, Infected Felis Bite, Bio-Jump Assist Coil | ||||
| Omni-mounts | none | ||||
| Shutdown Level | {{{shutdownLevel}}} | ||||
| Regeneration | 3 | ||||
| Creator | Rivethead Deanimator | ||||
| Resistances | |||||
| Ball | {{{ballisticResistance}}}% | Ener | {{{energyResistance}}}% | Expl | {{{explosiveResistance}}}% |
| Acid | {{{acidResistance}}}% | Chem | {{{chemicalResistance}}}% | Sonic | {{{sonicResistance}}}% |
| DoT | {{{dotResistance}}}% | Electronics | {{{electronics}}}% | Melee | {{{meleeResistance}}}% |
The Infected Felis is a light class biological mech that specializes in close range combat. It is armed with a deadly melee claws and jaws as well as a directional jump coil.
History
Currently no historical data is on file for the Felis.
Description
Small, fast, and deadly, this cat-inspired melee mech does pretty much what you'd expect from a giant robot shaped like a cat; it runs fast, pounces far, and claws mech armor to shreds like a housecat with a new curtain.
Tactics
For its size the Infected Felis has great melee damage output as well as a powerful damage over time melee attack, however this comes at the cost of being hardlocked. To use the directional jump coil hold your crouch/fly down key to charge while aiming your view in the direction you wish to pounce, then release the crouch key to leap in that direction.
