Oculus Melee: Difference between revisions
From MCM Combat Operations
(Created page with "<mcm_data type="weapon" name="Oculus Melee"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot...") |
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|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|heat= {Heat} | |heat= {Heat} |
Revision as of 11:05, 2 December 2012
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Oculus Melee | |
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Type | Biological |
Damage Type | Melee |
Heat | 6 |
Ammo | 1 |
Rate of Fire | 0.9s cycle time |
Burst Length | 1 |
Damage | 32 |
Hard-mount | Oculus |
Included with | Oculus |
Mount Points | Right Lower Arm |
Cost | 4 |
Damage per Second | 35.56 |
Heat per Second | 6.67 |
Damage per Heat | 5.33 |
Damage per Cost | 8 |
DPS per Cost | 8.89 |