Basic Melee: Difference between revisions

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|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|range= {Range}
|range= {Range}
|hard= {HardMount}
|hard= Yes
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]]
|included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]], [[Stinger]], [[Talon]], [[Gunblade]], [[Nightmare]], [[Brigand]]
|cost= {SlotUsage}
|cost= {SlotUsage}
|mount= {Attachment}
|mount= {Attachment}

Revision as of 17:09, 22 November 2012

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Mech Weapon
Basic Melee
Type Technological
Damage Type {{{damagetype}}}
Heat 2
Ammo 1
Refire Delay 1.2 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 1.3s cycle
Burst Length 1
Damage Instances 1
Damage 15
Hard-mount Yes
Included with Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Nightmare, Brigand
Mount Points Right Arm, Left Arm
Cost 1
Approximate Damage per Second

11.54

Heat per Second

1.54

Damage per Heat

7.5

Damage per Cost

15

DPS per Cost

11.54