Basic Melee: Difference between revisions
From MCM Combat Operations
(Created page with "<mcm_data type="weapon" name="Basic Melee"> {{Weapon |name= {Name} |type= {Tech} |ammo= {Ammo} |heat= {Heat} |rate= {FireRate} |damage= {Damage} |projectiles = {RoundsPerShot}...") |
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Grunt]] | |included= [[Grunt]], [[Moto]], [[Shock Trooper]], [[Shock Trooper MKII]] | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} |
Revision as of 05:08, 23 November 2012
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Basic Melee | |
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Type | Technological |
Damage Type | {{{damagetype}}} |
Heat | 2 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 15 |
Hard-mount | Grunt, Moto, Shock Trooper, Shock Trooper MKII, Stinger, Talon, Gunblade, Brigand, Nightmare |
Included with | Grunt, Moto, Shock Trooper, Shock Trooper MKII |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 12.5 |
Heat per Second | 1.67 |
Damage per Heat | 7.5 |
Damage per Cost | 15 |
DPS per Cost | 12.5 |