Pile Bunker: Difference between revisions
From MCM Combat Operations
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<mcm_data type="weapon" name="Pile Bunker"> | <mcm_data type="weapon" name="Pile Bunker"> | ||
{{Weapon | {{Weapon | ||
|table_type=melee | |||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 6 | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= [[Nightmare]] | |included= [[Nightmare]] | ||
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</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | [[Category:Tech Weapon]] | ||
[[Category:Upper Arm]] | |||
[[Category:Knockdown]] | |||
[[Category:NewTables]] |
Latest revision as of 08:35, 1 July 2023
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Pile Bunker | |
---|---|
Type | Technological |
Damage Type | Knockdown |
Heat | 3 |
Ammo | 30 |
Rate of Fire | 2s cycle time |
Burst Length | 1 |
Damage | 75 |
Range | 6m |
Hard-mount | Nightmare |
Included with | Nightmare |
Mount Points | Right Arm, Left Arm |
Cost | 1 |
Damage per Second | 37.5 |
Heat per Second | 1.5 |
Damage per Heat | 25 |
Damage per Cost | 75 |
DPS per Cost | 37.5 |