Shock Cannon: Difference between revisions
From MCM Combat Operations
m (Text replace - "|damagetype= {DamageType} |damagetype= {DamageType}" to "|damagetype= {DamageType}") |
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|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
|included= | |included= | ||
|cost= {SlotUsage} | |cost= {SlotUsage} | ||
|mount= {Attachment} | |mount= {Attachment} | ||
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}} | }} | ||
</mcm_data> | </mcm_data> | ||
[[Category:Tech Weapon]] | |||
[[Category:Upper Arm]] | |||
[[Category:Knockdown]] |
Latest revision as of 02:23, 10 June 2023
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Shock Cannon | |
---|---|
Type | Technological |
Damage Type | Knockdown |
Heat | 4 |
Ammo | 1 |
Rate of Fire | 0.8s cycle time |
Burst Length | 1 |
Damage | 18 |
Hard-mount | Knight |
Included with | |
Mount Points | Right Arm, Left Arm |
Cost | 2 |
Damage per Second | 22.5 |
Heat per Second | 5 |
Damage per Heat | 4.5 |
Damage per Cost | 9 |
DPS per Cost | 11.25 |