LRM10: Difference between revisions
From MCM Combat Operations
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|image= | |image= | ||
|name= {Name} | |name= {Name} | ||
|table_type=projectile | |||
|velocity={Velocity} | |||
|type= {Tech} | |type= {Tech} | ||
|damagetype= {DamageType} | |damagetype= {DamageType} | ||
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|rate= {FireRate} | |rate= {FireRate} | ||
|damage= {Damage} | |damage= {Damage} | ||
|projectiles = | |projectiles = 10 | ||
|range= {Range} | |range= {Range} | ||
|hard= {HardMount} | |hard= {HardMount} | ||
Latest revision as of 15:21, 1 March 2026
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| LRM10 | |
|---|---|
| Type | Technological |
| Damage Type | Explosive |
| Heat | 36 |
| Ammo | 300 |
| Refire Delay | 3 Second(s) |
| Firing Delay | 1 Second(s) |
| Rate of Fire | 4s cycle |
| Burst Length | 10 |
| Damage Instances | 1 |
| Damage | 20 |
| Range | 150m |
| Projectile Velocity | 30m/s |
| Hard-mount | Trebuchet, Helios, Mangonel |
| Included with | Mangonel |
| Mount Points | Left Shoulder, Right Shoulder |
| Cost | 8 |
| Approximate Damage per Second |
50 |
| Heat per Second |
9 |
| Damage per Heat |
5.56 |
| Damage per Cost |
25 |
| DPS per Cost |
6.25 |