Ballistic Bomb System: Difference between revisions

From MCM Combat Operations
Jump to: navigation, search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 11: Line 11:
|damage= {Damage}
|damage= {Damage}
|projectiles = {RoundsPerShot}
|projectiles = {RoundsPerShot}
|damageprojectile = 20
|range= {Range}
|range= {Range}
|velocity={Velocity}
|velocity={Velocity}

Latest revision as of 14:46, 1 March 2026

-
Mech Weapon
Ballistic Bomb System
Ballistic Bomb System
Ballistic Bomb System
Type Technological
Damage Type Ballistic
Heat 29
Ammo 20
Refire Delay 5 Second(s)
Firing Delay 0.1 Second(s)
Rate of Fire 5.1s cycle
Burst Length 1
Damage Instances 20
Damage 40
Range 600m
Projectile Velocity 100m/s
Hard-mount Phalanx, Bandit
Included with Phalanx
Mount Points Right Shoulder
Cost 3
Approximate Damage per Second

156.86

Heat per Second

5.69

Damage per Heat

27.59

Damage per Cost

266.67

DPS per Cost

52.29


Note: This is in the system as Balistic Bomb System