Paladin VP Laser: Difference between revisions
From MCM Combat Operations
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|damage= {Damage} | |damage= {Damage} | ||
|projectiles = {RoundsPerShot} | |projectiles = {RoundsPerShot} | ||
|range= | |range= 100m | ||
|timetolive=Instant | |timetolive=Instant | ||
|hard= {HardMount} | |hard= {HardMount} |
Latest revision as of 10:35, 1 July 2023
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Paladin VP Laser | |
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Type | Technological |
Damage Type | Energy |
Heat | 14 |
Ammo | 0 |
Rate of Fire | 2s cycle time |
Burst Length | 1 |
Damage | 60 |
Range | 100m |
Beam Duration | Instant |
Hard-mount | Paladin |
Included with | Paladin |
Mount Points | Right Arm, Left Arm |
Cost | 6 |
Damage per Second | 30 |
Heat per Second | 7 |
Damage per Heat | 4.29 |
Damage per Cost | 10 |
DPS per Cost | 5 |
For the Omni-mount version see VP Laser. Note: This weapon can be charged by holding down LMB to increase the damage.
Gallery
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VP laser on a Paladin. (right barrel)