Ultra Autocannon: Difference between revisions
From MCM Combat Operations
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|mount= {Attachment} | |mount= {Attachment} | ||
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</mcm_data> | </mcm_data> |
Latest revision as of 04:25, 14 October 2023
Ultra Autocannon | |
---|---|
Type | Technological |
Damage Type | Ballistic |
Heat | 8 |
Ammo | 230 |
Rate of Fire | 2s cycle time |
Burst Length | 4 |
Damage | 16 |
Trigger Type | Automatic |
Range | 160m |
Projectile Velocity | 80m/s |
Hard-mount | none |
Included with | Guardian MKII Sumo |
Mount Points | Right Arm, Left Arm |
Cost | 2 |
Damage per Second | 32 |
Heat per Second | 4 |
Damage per Heat | 8 |
Damage per Cost | 32 |
DPS per Cost | 16 |
Note: The Ultra Autocannon 2 and Ultra Autocannon are the same weapon, slightly different versions. As a general rule of thumb when confronted with a v2 style weapon the newer weapon has better hit detection code.