Bio Spike Melee: Difference between revisions
From MCM Combat Operations
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{{Weapon | {{Weapon | ||
|table_type= melee | |table_type= melee | ||
|name= {Name} | |name= {Name} | ||
|type= {Tech} | |type= {Tech} | ||
Line 17: | Line 16: | ||
|mount= {Attachment} | |mount= {Attachment} | ||
|creator= {creator} | |creator= {creator} | ||
|trigger = semi | |||
}} | }} | ||
</mcm_data> | </mcm_data> |
Latest revision as of 01:34, 14 October 2023
Bio Spike Melee | |
---|---|
Type | Biological |
Damage Type | Knockdown |
Heat | 4 |
Ammo | 1 |
Rate of Fire | 1.2s cycle time |
Burst Length | 1 |
Damage | 18 |
Trigger Type | Semi-Automatic |
Range | 6.5m |
Hard-mount | Echidna |
Included with | Echidna |
Mount Points | Stomach |
Cost | 1 |
Damage per Second | 15 |
Heat per Second | 3.33 |
Damage per Heat | 4.5 |
Damage per Cost | 18 |
DPS per Cost | 15 |